Sound Mill - User's Guide
Behavior and Tools
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Play On Click - When checked, a Cue Button will begin play immediately when you mouse click on a Cue Button (or when you press the Enter key or Spacebar). When unchecked, if you mouse click on a Cue Button, it simply becomes selected (active) and you need to click the Play button to make it play.
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Play on Move Cue Focus - When checked, a Cue Button's Sound Item will begin to playing immediately when you Move Cue Focus to another Cue Button. When unchecked, if you mouse click on a Cue Button, it simply becomes selected (active). Moving cue focus is generally done with the Next or Previous buttons, arrow keys or mouse click. Exceptions: When you use Action menu items for "Move Cue Button Focus" to "First" or "Last", the cue will not play since these are generally table seek operations.
This option can be tricky to manage because you lose some level of control over when a Play action will happen. It is probably best suited for remote controllers that only have Next and Previous buttons, but no Play/Pause button (typical of low function Power Point presenter remotes).
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Auto Move to Next Cue Button After Play - When checked, the Cue Button focus is automatically moved to the Next Cue Button when the current focused cue either completes playing or you click the Stop button. This is useful if you will always move sequentially through your cues and you want to eliminate the need to click the Next button.
This is not available for Continous Play mode (will be ignored in this mode). Also, be careful if you use this in conjunction with the "Play on Move Cue Focus" option because it will cause the Next cue to play.
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Always Keep Next Cue Button Visible - When checked, the Next Cue Button will always be visible in the button cue table. If you are tabbing backward to a previous cue, then the Cue Button before the selected cue will be visible. This is useful when you are only displaying several cues at at time (for example, a Cue Button table with one column and three rows) and want to see what cue is next in your playlist.
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Input Device Type - Select the type of device used to operate the Player. This makes subtle changes to Cue Button Table navigation.
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Keyboard, Mouse and Touch Screen - Allows for four (4) directional keyboard navigation of the Cue Button Table using keyboard Arrow Keys: Up, Down, Left And Right. Also allows for Page-Up and Page-Down keys to scroll multiple rows of buttons with one button press. Set number of Page rows in the Options -- Player dialog.
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Remote Controller - Because remotes generally don't have Arrow keys, this limits to two (2) directional navigation of the Cue Button Table ( Move to Next or Previous Cue Button).
Next via Keys: Right, Down, Page-Down, N.
Previous via Keys: Left, Up, Page-Up, P.
Also sets Play Mode to Simple Play/Pause Mode as described below.
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Advanced Edit Enable - Toggles Advanced Edit Mode On/Off. When Off, only a basic set of vital attributes are exposed in the Visual Attributes Editor (a good choice for quick editing). When On, all applicable attributes for a control are exposed in the Visual Attributes Editor (a good choice when you need to fine tune visual controls).
Play Modes
There are 3 Play Modes that control the Player behavior with respect to how the Play, Pause and Resume buttons act. Master Controls Reset (see below) will be made when you select any of these modes.
Play Mode Types
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Simple Play/Pause Mode - In Simple Play mode, the Play button operates as a Play/Pause/Resume button for the currently selected Cue Button. It is the same behavior as the Play button on Windows Media Player. The Play behavior is as follows:
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When you click a Play button, if the currently selected Cue Button is not currently playing, it will start play at the beginning of the audio file. If the audio is already playing, it will be paused. If the audio is paused, it will resume play at its current play position.
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When you click a Play button, if any another Cue Button (other than the selected Cue Button) is currently playing (or is paused), it will be stopped. (no concurrent sounds in this mode)
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Limitations: In this play mode, Sound Items will NOT be played concurrently regardless of the "Allow Concurrent Sounds" behavior setting in the Sound List Editor. Also, "Preemptive" Sound Items will not play in preemptive mode. However, Concurrent and Preemptive Sound behaviors can be achived in automation scripts in this play mode.
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Standard Play Mode - When you click a Play button, it will always restart play at the beginning of the audio file (regardless of whether it is currently playing or paused). The Pause button will pause a playing sound. The Resume button will resume a paused sound.
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Continuous Play Mode - Continuous Mode acts very close to the behavior of standard music players like Windows Media Player.
In Continuous Mode, Play will begin from the current selected Cue Button in the Playlist. Play continues sequentially until all Cue Buttons have been played. Note: This uses the Automator to process the play and will create a temporary automation script (ex. Script: Temp-WXYZ) for the task. All Temp scripts are automatically deleted when you close and reopen the Sound List. Or you can manually delete them all by clicking Actions -- Refresh Scripts in the Automator. If you want to save a Temp script for future purposes, use Script Copy and Paste in the Automator. The Pasted copy will no longer have the 'temp' flag set.
Continuous Play Settings
These are applicable to Continuous Mode only. Changing these settings has no affect on a Playlist that is currently playing until it is stopped and replayed.
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Repeat - Play will repeat (virtually forever) until you click Stop.
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Shuffle - Cue Buttons play order will be shuffled randomly.
Master Controls Reset When Changing Play Mode
When you set a Play Mode, some Sound List Editor Master Behavior Control Values are reset to accomodate the behavior (as noted below). After you set the Play Mode, you can switch to the Sound list editor window and tweak the master controls to modify behavior. These values are set for the benefit of novices that may not understand the subtly of how the controls affect behavior.
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Allow concurrent sounds is set to false. So when you click any Play button, if another Sound Item is playing, it will be stopped.
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Apply Pause/Resume as master setting is set to true. Pause and resume will operate on all currently playing Sound Items or running automation Scripts.
Playlist Default Attributes
Whenever you create a new Playlist, it inherits its attributes from set of Playlist Default Attributes.
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Save Current Playlist as Default Attributes - Save the current Playlist Attributes as the Default.
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Restore Playlist 'Defaults' to Factory Settings - Resets Default Attributes back to original program settings.
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View Default Attributes - Pops up a view window and lists all Default Attributes values.
Manage Custom Actions Shortcuts
See the Help section on Action Shortcuts for details on these menu items.