SoundMill keeps a list of Default Attributes for all five groups of Sound Item attributes (Play Controls, Descriptors, Play Modifiers, Play Markers, and Locators ). These defaults are used when creating New Sound Items (except for Name, Desciption, and audio Filename attributes which are left blank for new Sound Items ). There are also power editing operations under the Tools menu for setting an individual attribute on all Sound Items at once (or a subset of the list). These operations use the default attributes as the source to determine how a value should be set (example: a numeric value or should an attribute checkbox be checked or unchecked, etc).
There are two modes. The Default Attributes Mode button on the
Find toolbar
toolbar (Figure 1.) indicates the current mode. Click on this button at any time to change the mode.
) stores the default attributes as program defaults.
) stores the default attributes with each Sound List. So everytime you load a previously saved Sound List, the default attributes are reloaded from that Sound List.
First, pick the mode as described above. Select any Sound Item in the list. Now click the Save as Default Attributes button (
) on the
Find toolbar
toolbar
The attributes of the selected Sound Item will be saved as the current defaults. It is actually a good practice to create a separate dummy Sound Item for setting the defaults (either with the New button or Copy & Paste). It can be easily deleted when you are finished using the default attribute operations. And this way you will not disturb the settings of any Sound Items in your design just for the sake of settting Default Attributes.
Go to Tools -- Default Attributes -- View Default Attributes. It will show the Default Attributes based on the current selected Mode.